set_animation_keyframe
Set a keyframe at a specific time on an animation track in Godot's AnimationPlayer, enabling precise animation authoring.
Instructions
Set a keyframe in an animation track
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| time | Yes | Keyframe time in seconds | |
| value | No | Keyframe value | |
| library | No | Animation library name (empty for default) | |
| animation | Yes | Animation name | |
| player_path | Yes | AnimationPlayer node path | |
| track_index | Yes | Track index |