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rename_node

Rename any node in the Godot scene tree by providing its current path and desired new name.

Instructions

Rename a node in the scene tree

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesCurrent node path
new_nameYesNew name for the node
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, and the description lacks behavioral details. It does not mention side effects such as impact on node paths, signals, or scripts that reference the old name. This is a significant gap for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence that is concise and front-loaded. Every word adds value, no fluff.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple rename tool with two parameters and no output schema, the description covers the basic action. However, it lacks context about naming rules, path format, or potential side effects, which could be important for correct usage.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the description adds no new information beyond the schema. Baseline score of 3 is appropriate since the schema already describes the parameters adequately.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action (rename) and the resource (node in the scene tree), distinguishing it from sibling tools like move_node or duplicate_node. However, it could be more specific about the context (e.g., 'in the current scene').

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives. For example, renaming might break references, and the description does not advise when to use rename versus other node manipulation tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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