ue_create_metasound_source
Creates an empty MetaSound Source asset in Unreal Engine for audio graph authoring. Requires the MetaSound plugin active.
Instructions
Crea un asset MetaSound Source vuoto (richiede il plugin MetaSound attivo).
Il grafo va poi popolato nell'editor MetaSound o via ue_exec_python.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | MS_Source | |
| package_path | No | /Game/Audio |