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vino3dx
by vino3dx

transform_object

Destructive

Move, rotate, or scale objects in 3ds Max using absolute or relative transforms, world or local space, and euler or axis-angle rotation. Omit objects to act on the current selection.

Instructions

对对象做 移动/旋转/缩放,支持绝对或相对、世界或局部、欧拉角(度)或轴角。objects 省略则作用于当前选择。缩放父级会连带扭曲子级,先 reset_transform 再缩放。 [English] Move/rotate/scale objects, absolute or relative, world or local, euler(degrees) or axis-angle. Omit objects to act on the selection. Scaling a parent skews children; reset_transform first.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
axisNo轴角旋转的旋转轴 [x,y,z]。 | Axis-angle rotation axis [x,y,z].
modeNoabsolute=直接设值,relative=在现有值上叠加。 | absolute=set value, relative=add to current.relative
angleNo轴角旋转的角度(度)。 | Axis-angle rotation amount (degrees).
spaceNoworld=世界坐标,local=局部坐标。 | world or local space.world
valueNo移动/缩放量,或旋转欧拉角 [x,y,z](度)。 | Move/scale delta or euler rotation [x,y,z] (degrees).
objectsNo对象名称列表;省略则用当前选择。 | Object names; omit for the selection.
operationNo操作类型。 | Operation.move
rotationTypeNoeuler=欧拉角(度),axisangle=绕轴旋转。 | euler angles(deg) or axis-angle.euler

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

A3.9/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already mark the tool as not read-only and destructive. The description adds an important behavioral warning that scaling a parent will skew its children and recommends reset_transform first, which goes beyond the schema. This is valuable but does not detail other side effects like overwriting absolute values or transformation pivot behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is front-loaded with the core action and includes the critical warning in bold. The bilingual duplication (Chinese and English) adds length but is likely intentional for the tool's audience; it remains reasonably concise.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 8 optional parameters and no output schema, the description covers the main usage scenarios, selection fallback, and the important parent-scaling caveat. It omits potential error handling or return value details, but that is acceptable for a transformation tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% description coverage for all 8 parameters, including enums and units. The description repeats the mode/space/rotationType choices but does not add new parameter-specific semantics beyond what the schema already provides. The baseline of 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool moves/rotates/scales objects and enumerates supported modes (absolute/relative, world/local, euler/axis-angle). It specifies the selection fallback when objects is omitted. However, it does not explicitly differentiate from sibling transform-like tools like align_objects or mirror_object, so it stops short of a full 5.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides clear context: the tool is the general move/rotate/scale operation, and it notes how to target the current selection by omitting objects. It also includes a conditional prerequisite (reset_transform before scaling a parent). It does not mention alternative tools for alignment/mirroring or state when not to use this tool, so no exclusions are given.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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