mat_create_fstorm
Create an FStorm material in 3ds Max and optionally assign it to specified objects. Returns class_missing if FStorm is not installed, so check availability first.
Instructions
创建一个 FStorm 材质(FStormMtl)。只有当本机安装了 FStorm 时才可用;否则返回 class_missing。先探测再调用。 [English] Create an FStorm material (FStormMtl). Only available when FStorm is installed - otherwise it returns class_missing. Probe before calling.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | 材质名称。 | Material name. | |
| objects | No | 创建后赋给这些对象;省略则不赋值。 | Assign to these objects after creation; omit to skip. |