rig_list_bones
List all bone objects in a 3ds Max scene with pagination. Filter by a root bone to view only its subtree hierarchy.
Instructions
列出场景中所有骨骼(BoneGeometry)。只读,支持分页。可选 root 只列其子树。 [English] List every bone (BoneGeometry) in the scene. Read-only, paginated. Optional root limits the listing to its subtree.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| root | No | 只列该根下的骨骼(可选)。 | Only list bones under this root (optional). | |
| limit | No | 最多返回条数,默认 500。 | Maximum entries, default 500. | |
| offset | No | 跳过的条数,默认 0。 | Entries to skip, default 0. |