map_create_normal
Create a Normal Bump map from baked high-poly detail and assign it to a low-poly mesh for accurate surface shading.
Instructions
创建一个法线贴图(Normal Bump),用于把高模细节烘焙的法线应用到低模。 [English] Create a Normal Bump map to apply baked high-poly normals onto a low-poly mesh.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||