poly_triangulate
Triangulate selected faces into triangles for real-time engines. Specify face indices and object names, or use current selection.
Instructions
把所选面三角化(每个多边形切成三角形)。游戏/实时引擎通常要求三角面。 [English] Triangulate the selected faces (split each polygon into triangles). Real-time/game engines generally require triangles.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| faces | No | 要三角化的面索引;省略则全部面。 | Face indices to triangulate; omit for all. | |
| objects | No | 对象名列表;省略则使用当前选择。 | Object names; omit to use the current selection. |