mat_set_emission
Sets emission color and intensity for a material, controlling self-illumination in 3ds Max. Specify material name, RGB color or hex, and emission amount to define how strongly the material glows.
Instructions
设置材质自发光:颜色(PhysicalMaterial 的 emission_color 或 StandardMaterial 的 selfIllumColor)以及自发光强度 amount。 [English] Set material emission: a colour (PhysicalMaterial's emission_color or StandardMaterial's selfIllumColor) and an emission amount.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | No | 自发光颜色 [0-255],也可传 "#RRGGBB"。 | Emission colour [0-255], or a "#RRGGBB" string. | |
| amount | No | 自发光强度;StandardMaterial 为 selfIllumAmount。 | Emission amount; selfIllumAmount for StandardMaterial. | |
| material | Yes | 材质名称。 | Material name. |