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vino3dx
by vino3dx

map_create_gradient

Destructive

Create a Gradient map in 3ds Max by specifying up to three colors, using RGB values or hex codes to define the gradient transitions for material shading.

Instructions

创建一个渐变贴图(Gradient),可选三个颜色。 [English] Create a Gradient map with three optional colours.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
color1No颜色 1 [0-255],也可传 "#RRGGBB"。 | Colour 1 [0-255], or a "#RRGGBB" string.
color2No颜色 2 [0-255],也可传 "#RRGGBB"。 | Colour 2 [0-255], or a "#RRGGBB" string.
color3No颜色 3 [0-255],也可传 "#RRGGBB"。 | Colour 3 [0-255], or a "#RRGGBB" string.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

A3.5/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations indicate readOnlyHint=false and destructiveHint=true, and the description's 'Create' aligns with a write operation. The description adds no extra behavioral detail (e.g., what the gradient is applied to, whether it overwrites existing maps) but does not contradict annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence, front-loaded with the action and resource. It has zero filler and is appropriately sized for a simple creation tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with complete parameter documentation and annotations covering side effects, the description is minimally adequate. However, it omits any mention of what happens after creation (e.g., where the gradient map is placed) or any prerequisites, leaving some ambiguity for an agent.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% and each parameter is fully described with format and constraints. The tool description only repeats 'three optional colours', adding no meaning beyond the schema. Baseline of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb ('Create'), a resource ('Gradient map'), and the optional colours. It clearly distinguishes from sibling map creators like map_create_checker or map_create_gradient_ramp by naming the specific gradient type. No ambiguity or tautology.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives like map_create_gradient_ramp, map_create_noise, or other map creators. An agent cannot determine the appropriate context from the description alone.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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