mod_weightednormals
Apply weighted normals by face area for crisper hard-surface baking. Adjust threshold and weight settings to improve low-poly normal maps.
Instructions
加权法线修改器:按面面积加权计算顶点法线,硬表面/低模烘焙法线时常用,比平滑更硬朗。 [English] Weighted Normals modifier: compute vertex normals weighted by face area. Common for hard-surface / low-poly normal bakes; gives a crisper look than smoothing.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | 修改器名。 | Modifier name. | |
| objects | No | 对象名列表;省略则使用当前选择。 | Object names; omit for selection. | |
| threshold | No | 权重阈值(度)。 | Weight threshold in degrees. | |
| keepAffine | No | 保持仿射,默认否。 | Keep affine, default false. | |
| weightByArea | No | 按面积加权,默认是。 | Weight by area, default true. |