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vino3dx
by vino3dx

render_camera_view

Destructive

Render a single frame using a named camera, with optional frame and output path. Raises an error when the camera name cannot be resolved.

Instructions

通过指定相机渲染一帧。相机名解析不到时报错。 [English] Render a single frame through a named camera. Fails if the camera name does not resolve to a node.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathNo输出文件绝对路径;省略则写入渲染输出目录。 | Absolute output path; omit to use the render output folder.
frameNo要渲染的帧号;省略为当前帧。 | Frame to render; omit for the current frame.
cameraYes相机对象名。 | Camera object name.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

A3.6/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description adds a useful behavioral detail beyond the annotations: rendering fails if the camera name does not resolve. The annotations already signal readOnlyHint=false and destructiveHint=true, so the safety profile is present. It does not discuss file overwriting or other side effects, but nothing contradicts the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is compact, front-loaded with the action, and includes an important error condition in just two sentences. The bilingual formatting is purposeful and does not add unnecessary bulk.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple three-parameter tool with full schema coverage and annotations, the description captures the core invocation details: named-camera single-frame rendering, optional output path/frame, and failure mode. The main gap is the lack of a direct pointer to render_still or render_frames for alternative rendering use cases.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, and the schema already explains path, frame, and camera. The description reinforces that camera must be a node name and that invalid names cause an error, but it does not add significant semantic depth beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a concrete action ('Render a single frame') and a specific resource ('through a named camera'), and it adds an explicit failure mode. It is clear, but it does not explicitly distinguish this from sibling tools such as render_still or render_frames.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies when to use the tool: when you want to render one frame via a named camera. It also clarifies that the camera name must resolve to a node. However, it gives no explicit guidance about alternatives or cases where render_still or render_frames would be more appropriate.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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