render_region
Render a specific rectangular region of the frame by pixel coordinates to preview lighting or shading in that area without a full render.
Instructions
只渲染画面上的一个矩形区域(像素坐标 x,y,width,height)——典型的「先看看这块灯光对不对」工作流。 [English] Render only a rectangular region of the frame in pixel coordinates x,y,width,height - the classic "check the lighting on this one area" workflow.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | 区域左上角 x(像素)。 | Region left x in pixels. | |
| y | No | 区域左上角 y(像素)。 | Region top y in pixels. | |
| path | No | 输出文件绝对路径;省略则写入渲染输出目录。 | Absolute output path; omit to use the render output folder. | |
| frame | No | 要渲染的帧号;省略为当前帧。 | Frame to render; omit for the current frame. | |
| width | No | 区域宽(像素);省略用整宽。 | Region width in pixels; omit for full width. | |
| height | No | 区域高(像素);省略用整高。 | Region height in pixels; omit for full height. |