map_create_bitmap
Create a bitmap texture for a material's map slot, such as diffuse, with options for file path, real-world scale, and U/V tiling to control image placement.
Instructions
创建一个位图贴图(Bitmaptexture),可指定文件路径、是否真实世界缩放、U/V 平铺。这是最常用的贴图,挂在材质的命名槽位(如 diffuseMap)上。 [English] Create a bitmap texture (Bitmaptexture) with an optional file path, real-world scale and U/V tiling. The most common map, attached to a material's named slot (e.g. diffuseMap).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | 位图文件路径。 | Bitmap file path. | |
| uTiling | No | U 方向平铺数,默认 1。 | U tiling, default 1. | |
| vTiling | No | V 方向平铺数,默认 1。 | V tiling, default 1. | |
| realWorldScale | No | 是否使用真实世界缩放,默认否。 | Use real-world scale, default false. |