rig_skin_add
Add a Skin modifier to mesh objects, preparing them for skin deformation and rigging.
Instructions
给网格对象添加 Skin 修改器,为蒙皮做准备。 [English] Add a Skin modifier to a mesh object, preparing it for skinning.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| objects | No | 对象名列表;省略则用当前选择。 | Object names; omit for the current selection. |