bake_lighting
Bake lighting or complete maps to textures for static illumination. Requires objects with UVW channels.
Instructions
把灯光/完整贴图(LightingMap 或 CompleteMap)烘焙成贴图,用于静态光照。要求对象有 UVW 通道。 [English] Bake lighting / a complete map (LightingMap or CompleteMap) for static lighting. Requires a UVW channel on the objects.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| size | No | 贴图边长(像素),默认 512。 | Map edge size in pixels, default 512. | |
| folder | No | 输出文件夹;省略用上次设置或渲染输出目录。 | Output folder; omit to use the last setting or render output folder. | |
| format | No | 贴图格式,默认 png。 | Map format, default png. | |
| objects | No | 对象名列表;省略则用当前选择。 | Object names; omit to use the current selection. |