bake_objects
Bake texture elements like diffuse and normal onto objects by specifying an explicit element list. Returns per-map write results and identifies missing files.
Instructions
底层烘焙调用:用显式的元素列表烘焙一组对象。elements 为必填(如 #("diffuse","normal"))。返回每个贴图的写入结果,缺失文件会列在 failures/written 里。 [English] Low level bake: bake a list of objects with an explicit element list. elements is required (e.g. ["diffuse","normal"]). Returns per-map write results; missing files appear in failures/written.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| size | No | 贴图边长(像素),默认 512。 | Map edge size in pixels, default 512. | |
| folder | No | 输出文件夹;省略用上次设置或渲染输出目录。 | Output folder; omit to use the last setting or render output folder. | |
| format | No | 贴图格式,默认 png。 | Map format, default png. | |
| objects | No | 对象名列表;省略则用当前选择。 | Object names; omit to use the current selection. | |
| elements | Yes | 要烘焙的元素名列表(必填)。 | Element names to bake (required). | |
| template | No | 文件名模板,默认 %s_%e。 | Filename template, default %s_%e. |