rig_morpher_set_value
Set a morph channel's weight (0-100) to control deformation in 3ds Max, optionally writing a keyframe at a specified frame for animation.
Instructions
设置某个 Morph 通道的权重(0-100)以驱动变形;可选 frame 在该帧写入关键帧。 [English] Set a morph channel's weight (0-100) to drive the deformation; with frame the value is keyed at that frame.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame | No | 写入关键帧的帧;省略则用当前帧。 | Frame to key at; current frame if omitted. | |
| value | Yes | 权重(0-100)。 | Weight (0-100). | |
| channel | Yes | 通道序号(从 1 起)。 | Channel index (1-based). | |
| objects | No | 带 Morpher 的对象名列表;省略则用当前选择。 | Morphed objects; omit for the current selection. |