mod_taper
Apply a taper modifier to 3ds Max objects, scaling cross-sections along a chosen axis to make one end thicker and the other thinner, with optional limits and direction control.
Instructions
锥化修改器:沿 axis 轴按 amount 缩放截面(一端粗一端细)。 [English] Taper modifier: scale the cross-section along axis by amount (thick at one end, thin at the other).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| axis | No | 轴 0=X/1=Y/2=Z,默认 2。 | Axis 0=X/1=Y/2=Z, default 2. | |
| name | No | 修改器名。 | Modifier name. | |
| limit | No | 启用上下限,默认否。 | Enable limits, default false. | |
| amount | No | 锥化量。 | Taper amount. | |
| objects | No | 对象名列表;省略则使用当前选择。 | Object names; omit for selection. | |
| direction | No | 方向(度)。 | Direction in degrees. |