rig_create_bone
Create a single bone for rigging by specifying root position, direction, length, width, and height. Use it as the base for building a limb with subsequent bone chaining.
Instructions
从根位置沿 direction 方向创建一根骨骼,长度 length、宽 width、高 height。骨骼是绑定之基,先做这根再 rig_create_bone_chain 串成肢体。 [English] Create one bone from a root position along direction, with length, width and height. Bones are the basis of rigging - make one, then chain them with rig_create_bone_chain into a limb.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | 骨骼名。 | Bone name. | |
| width | No | 骨骼宽度。 | Bone width. | |
| height | No | 骨骼高度。 | Bone height. | |
| length | No | 骨骼长度。 | Bone length. | |
| position | No | 根位置 [x,y,z],默认原点。 | Root position [x,y,z], default origin. | |
| direction | No | 生长方向 [x,y,z],默认 X 轴。 | Growth direction [x,y,z], default X axis. |