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aoe2_units

List all Age of Empires II units for strategy planning and unit selection.

Instructions

List all Age of Empires II units.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv0.1.11

TDQS

B3.2/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It says nothing about whether the result is a full enumeration or paginated, how large the payload is, or what a unit record contains — the only implied behavior is 'all', which is really restating the purpose.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single front-loaded sentence with no filler. Nothing redundant or padded, and the verb/resource ordering is optimal for scanning.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no parameters, no annotations, and no output schema, the description is barely sufficient for a trivia-list tool. It omits any hint of the returned fields or result size, though the invocation risk is low given the zero-argument signature.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Zero parameters, so there is no parameter semantics to document; the baseline of 4 applies. Nothing in the schema requires additional explanation from the description.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a clear verb (List) and a specific resource (Age of Empires II units), so the agent knows it enumerates game units. It does not, however, differentiate itself from the sibling aoe2_unit (singular), leaving the list-vs-single distinction to inference.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this versus aoe2_unit, aoe2_civilizations, or aoe2_technologies. The description gives no context about prerequisites, filtering, or which sibling answers a related question.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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