vrc_fix_model
Automatically fix VRChat models by joining meshes, applying transforms, removing zero-weight bones, and standardizing bone names for avatar optimization.
Instructions
One-click model fix for VRChat (similar to CATS "Fix Model"). Joins meshes, applies transforms, cleans weights, standardizes bone names.
Parameters:
armature_name: Target armature. If empty, uses the first armature found.
join_meshes: Join all child meshes into one (default: True)
apply_transforms: Apply all transforms (default: True)
remove_zero_weight_bones: Remove bones with no vertex weights (default: True)
standardize_bone_names: Rename bones to VRC standard names (default: True)
remove_doubles_distance: Merge vertices closer than this distance (default: 0.0001)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| join_meshes | No | ||
| armature_name | No | ||
| apply_transforms | No | ||
| standardize_bone_names | No | ||
| remove_doubles_distance | No | ||
| remove_zero_weight_bones | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |