rotate_object
Rotate a 3D object by specifying X, Y, and Z angles in degrees. Optionally add to the object's current rotation for incremental adjustments.
Instructions
Rotate an object. Values are in degrees by default. If relative=True, adds to current rotation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | ||
| y | No | ||
| z | No | ||
| name | Yes | ||
| degrees | No | ||
| relative | No |