rigify_create_metarig
Create a Rigify meta-rig armature for character rigging in Blender, with adjustable rig type, name, and optional face and finger bones.
Instructions
Generate a Rigify meta-rig (the template rig that Rigify uses to generate the final rig).
Parameters:
rig_type: "human", "human_simple", "quadruped", "bird", "cat", "horse", "shark", "wolf" (default: "human")
name: Name for the meta-rig armature (default: "metarig")
include_face: Include face rig bones (default: True)
include_fingers: Include finger bones (default: True)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | metarig | |
| rig_type | No | human | |
| include_face | No | ||
| include_fingers | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |