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dwgx

Blender Copilot MCP Server

by dwgx

material_list_presets

List all available material presets with their descriptions to help you select the right material for your 3D models.

Instructions

List all material presets with descriptions.

Presets: glossy_plastic, matte_plastic, brushed_metal, polished_metal, gold, glass, rubber, wood, skin, skin_anime, fabric, emissive.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must disclose behavioral traits. It correctly describes the tool as a read-only list operation, but does not explicitly state lack of side effects or confirm it does not modify data. It is adequate but minimal.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise: one sentence followed by a compact list of preset names. It is front-loaded and every sentence is necessary. No wasted words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple list tool with no output schema, this description is complete enough. It lists all available presets and explains the purpose. One could argue it lacks context about the preset library source, but that is not essential for usage.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has zero parameters, so schema description coverage is effectively 100%. The description does not need to add parameter info. For a parameter-less tool, the baseline is 4, and the description meets that.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('List') and identifies the resource ('material presets with descriptions'). It clearly states what the tool does, and while sibling tools like 'material_list' exist, they are distinct (listing scene materials vs. presets). This provides clear differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description does not provide explicit guidance on when to use this tool versus alternatives (e.g., 'material_list' or 'material_create_preset'). It relies on the name and context, but lacks explicit 'when to use' or 'when not to use' instructions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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