armature_auto_weight
Binds a mesh to an armature by automatically generating vertex weights for smooth deformation.
Instructions
Parent mesh to armature with automatic weights.
This is the standard way to skin a mesh to a skeleton.
Args: armature_name: Armature to parent to mesh_name: Mesh to skin
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mesh_name | Yes | ||
| armature_name | Yes |