remesh
Generate clean, uniform topology on a 3D object with adjustable voxel size and modes: VOXEL, SMOOTH, SHARP, BLOCKS. Smaller voxel size gives higher detail but more polygons.
Instructions
Remesh an object to create clean, uniform topology. Modes: VOXEL (uniform voxels), SMOOTH, SHARP, BLOCKS. Smaller voxel_size = higher detail but more polygons.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | VOXEL | |
| name | Yes | ||
| voxel_size | No |