retopology
Convert high-poly meshes to clean, animation-ready topology. Select quadriflow for quads, voxel for fast remesh, or shrinkwrap for a conforming low-poly proxy.
Instructions
Retopologize a mesh for clean animation-ready topology.
Parameters:
mesh_name: Target mesh (typically a high-poly sculpt or scan)
method: "quadriflow" — produces clean quads (best for characters) "voxel" — fast voxel remesh (produces tris, good for booleans cleanup) "shrinkwrap" — create low-poly proxy that conforms to surface
target_faces: Target face count (default: 5000)
params: JSON extra params: voxel: {"voxel_size": 0.01} shrinkwrap: {"source": "HighPoly", "subdivisions": 3}
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| method | No | quadriflow | |
| params | No | {} | |
| mesh_name | Yes | ||
| target_faces | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |