light_add
Add a light to a Blender scene. Specify type, position, power, color, size, and shadow settings to illuminate 3D objects.
Instructions
Add a light to the scene.
Args: name: Light name light_type: POINT, SUN, SPOT, AREA location: [x, y, z] position rotation: [rx, ry, rz] rotation in degrees power: Light power (Watts for point/spot/area, strength for sun) color: [r, g, b] color (0-1 range) size: Light size (area size, point radius, spot cone) shadow: Cast shadows
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Light | |
| size | No | ||
| color | No | ||
| power | No | ||
| shadow | No | ||
| location | No | ||
| rotation | No | ||
| light_type | No | POINT |