unity_create_material_presets
Generate preset materials for common avatar parts in Unity, supporting basic and full avatar presets with customizable shader and output directory.
Instructions
Generate a set of preset materials for common avatar parts.
Parameters:
project_path: Unity project path
preset: "avatar_basic" (skin/hair/eye/cloth), "avatar_full" (+ accessory/emission/transparent), "custom"
shader_name: Base shader for all materials (default: "liltoon")
output_dir: Folder to save materials
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| preset | No | avatar_basic | |
| output_dir | No | Assets/Materials | |
| shader_name | No | liltoon | |
| project_path | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |