physics_add_soft_body
Add soft body physics to an object to simulate deformable behavior. Control mass, friction, speed, and shape retention strength.
Instructions
Add soft body physics to an object.
Args: object_name: Target object mass: Total mass friction: Surface friction speed: Simulation speed multiplier goal_strength: How strongly mesh holds original shape (0=floppy, 1=rigid)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mass | No | ||
| speed | No | ||
| friction | No | ||
| object_name | Yes | ||
| goal_strength | No |