armature_add_bones_chain
Add a chain of connected bones to an armature by specifying joint positions and a base name, with optional parent bone.
Instructions
Add a chain of connected bones (e.g., spine, arm, finger).
Args: armature_name: Target armature chain_name: Base name for bones (appends .001, .002, etc.) joints: List of [x, y, z] positions for each joint (head of each bone) Needs at least 2 points to form 1 bone. parent_bone: Parent bone for the first bone in chain
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| joints | No | ||
| chain_name | Yes | ||
| parent_bone | No | ||
| armature_name | Yes |