sculpt_detail_flood
Apply flood-fill detail to set uniform resolution in dynamic topology sculpting. Controls detail size for consistent surface detail across the mesh.
Instructions
Flood-fill detail for uniform resolution in dynamic topology sculpting.
Args: mesh_name: Name of the mesh object (must be in sculpt mode with dyntopo). detail_size: Target detail size (smaller = finer).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mesh_name | Yes | ||
| detail_size | No |