unity_build_avatar
Build a VRChat avatar locally by validating the avatar and creating an AssetBundle. Specify the Unity project path and avatar root GameObject.
Instructions
Trigger VRC SDK avatar build (local test build, not publish). Validates the avatar and builds the AssetBundle.
Parameters:
project_path: Unity project path
avatar_object: Root avatar GameObject name
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | No | ||
| avatar_object | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |