sculpt_layer_workflow
Manage sculpt layers on a mesh: create, activate, blend, flatten, delete, and list layers with shape keys for non-destructive sculpting.
Instructions
Layer-based sculpting using shape keys as sculpt layers.
action: 'create' — Create a new sculpt layer (shape key) 'set_active' — Activate a sculpt layer for editing 'set_blend' — Set layer blend value (0.0-1.0) 'flatten' — Merge all layers into the base mesh 'delete' — Delete a sculpt layer 'list' — List all layers with their blend values and displacement stats
layer_name: Name of the sculpt layer. blend_value: 0.0-1.0 visibility/blend of this layer.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | No | create | |
| mesh_name | Yes | ||
| layer_name | No | SculptLayer1 | |
| blend_value | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |