pipeline_generate_blueprint
Export avatar blueprint JSONs and FBX for Unity import. Creates avatar_blueprint, physbones, expression_menu, expression_params, and shape_key_report files.
Instructions
Export all configuration JSONs alongside the FBX for Unity import. Generates: avatar_blueprint.json, physbones.json, expression_menu.json, expression_params.json, shape_key_report.json.
Parameters:
mesh_name: Target mesh. If empty, uses active/largest.
output_dir: Directory to save blueprints. If empty, uses ~/Desktop/{avatar_name}/.
avatar_name: Avatar name for the blueprint (default: "Avatar")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mesh_name | No | ||
| output_dir | No | ||
| avatar_name | No | Avatar |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |