anim_set_interpolation
Set the interpolation type for all keyframes of a Blender object, with options for constant, linear, bezier, and various easing modes.
Instructions
Set interpolation type for all keyframes on an object.
Args: object_name: Target object interpolation: CONSTANT, LINEAR, BEZIER, SINE, QUAD, CUBIC, etc. easing: EASE_IN, EASE_OUT, EASE_IN_OUT (for non-linear types)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| easing | No | ||
| object_name | Yes | ||
| interpolation | No | BEZIER |