create_emission
Apply an emissive material with adjustable color and brightness to make objects glow in Cycles renderer.
Instructions
Apply an emissive (glowing) material to an object. Color is [R,G,B,A]. Strength controls brightness (10+ for visible glow in Cycles).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| color | No | ||
| strength | No |