set_actor_transform
Adjust an actor's location, rotation, or scale by name, supporting both absolute and relative transforms.
Instructions
Move / rotate / scale an existing actor by name (label or FName). Supports both absolute and relative modes.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Actor label OR FName. If label is ambiguous, returns ambiguous_actor error. | |
| location | No | {x, y, z}. Omit to leave unchanged. | |
| rotation | No | {pitch, yaw, roll} in degrees. Omit to leave unchanged. | |
| scale | No | {x, y, z} multiplier. Omit to leave unchanged. | |
| relative | No | When true, deltas are added to current values instead of replacing. Default false. |