load_level_by_path
Load a Unreal Engine level using its package path, enabling programmatic map switching.
Instructions
Load a UE level by package path, e.g. /Game/Maps/MyMap.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes |
Load a Unreal Engine level using its package path, enabling programmatic map switching.
Load a UE level by package path, e.g. /Game/Maps/MyMap.
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided. Description does not mention side effects (e.g., closing current level, unsaved work) or required privileges, leaving potential risks unaddressed.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
One sentence with example, no redundancy. Efficient and front-loaded.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema and no annotations, description is too sparse. Lacks behavioral context and error conditions for a potentially destructive operation.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
One parameter with type string; description adds an example path format. Schema has 0% coverage, so example adds some value but no constraints or edge cases.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Description clearly states verb (Load), resource (UE level), and parameter (package path) with an example. Distinguishes from siblings like list_levels.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No explicit when-to-use or alternatives, but context implies loading a level. Lacks guidance on when not to use.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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curl -X GET 'https://glama.ai/api/mcp/v1/servers/NAJEMWEHBE/unreal-ai-connection'
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