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NAJEMWEHBE

unreal-ai-connection

bind_actor_to_sequence

Add a level actor to a Level Sequence as a possessable binding by creating the binding GUID and connecting it to the live actor.

Instructions

Add a level actor as a possessable binding to a Level Sequence. Creates the binding GUID and wires it to the live actor.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
sequence_pathYesLevel Sequence asset path.
actor_nameYesActor label or FName in the current editor world. Hybrid identification: ambiguous labels return ambiguous_actor.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description should disclose side effects and implications. It only states the basic action without explaining what 'wires to the live actor' entails, required permissions, or failure cases. Insufficient for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence that front-loads the core action. It is concise with no unnecessary words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

While the tool has low complexity (2 required params, no nested objects), the description omits contextual details like return behavior or error conditions. Adequate but not comprehensive for an action that modifies assets.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the parameter descriptions already provide meaning. The tool description adds no extra semantic value beyond what's in the schema, meeting baseline expectations.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('add'), the resource ('level actor as a possessable binding to a Level Sequence'), and what it accomplishes ('creates the binding GUID and wires it to the live actor'). This distinguishes it from sibling tools like spawn_actor or add_component.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool vs alternatives, no prerequisites or exclusions. For a tool that modifies sequences, explicit context about preconditions (e.g., sequence must exist, actor must be in level) is missing.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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