Skip to main content
Glama
NAJEMWEHBE

unreal-ai-connection

create_material_instance

Create a material instance constant asset by specifying a parent material, destination folder, and asset name under /Game/.

Instructions

Create a UMaterialInstanceConstant asset and set its parent to an existing UMaterial or UMaterialInstance.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
parent_pathYesPath of the parent UMaterial or UMaterialInstance.
pathYesDestination folder under /Game/.
nameYesLeaf asset name (no '/' or '.').
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must fully disclose behavior. It states creation and parent setting but omits critical details: whether overwriting existing assets is allowed, error conditions, required permissions, or any side effects. This is insufficient for a potentially destructive operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, well-structured sentence that conveys the core action without unnecessary words. It is front-loaded with the key verb and resource.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite being concise, the description lacks completeness for a creation tool. It does not explain default properties, naming conflict handling, or post-creation steps. Given no output schema or annotations, more context is expected.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% coverage with descriptions for each parameter. The description adds no extra semantic information beyond what is already in the schema, so the baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'Create' and the specific resource 'UMaterialInstanceConstant asset', along with the action of setting its parent. This distinguishes it from other tools on the server, none of which create material instances.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides the basic purpose but offers no guidance on when to use this tool versus alternatives (e.g., set_mi_parameter for modifying an instance). No when-not-to-use or alternative suggestions are included.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/NAJEMWEHBE/unreal-ai-connection'

If you have feedback or need assistance with the MCP directory API, please join our Discord server