create_material_instance
Create a material instance constant asset by specifying a parent material, destination folder, and asset name under /Game/.
Instructions
Create a UMaterialInstanceConstant asset and set its parent to an existing UMaterial or UMaterialInstance.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| parent_path | Yes | Path of the parent UMaterial or UMaterialInstance. | |
| path | Yes | Destination folder under /Game/. | |
| name | Yes | Leaf asset name (no '/' or '.'). |