inspect_sound_submix
Inspect a sound submix asset by package path to retrieve its class name, parent and child submix paths, and additional editor-accessible properties. Diagnose asset structure and chain relationships.
Instructions
Inspect a USoundSubmix by package path: returns leaf class name, package path, parent USoundSubmix asset path (for chaining), child submix asset paths, and additional editor-accessible UPROPERTYs discovered via dir() permissive enumeration. SYNTHETIC bridge-side handler: composes execute_unreal_python + get_log_lines via the marker pattern. Logical errors (asset_not_found, wrong_asset_type, marker_not_found, invalid_json) return as ok=False success envelopes; transport-level errors return as JSON-RPC errors.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Package path to a USoundSubmix asset, e.g. /Game/Audio/SX_Music. Must be a non-empty string. |