inspect_landscape
Read structural properties of a landscape actor: component dimensions, count, material, bounds, and GUIDs. Lookup by actor label or GUID.
Instructions
Read structural properties of an ALandscape (a SCENE ACTOR, not an asset): component dimensions, total component count across loaded streaming proxies, landscape material, world-space bounds, both LandscapeGuid (mutates on PIE/instancing) and OriginalLandscapeGuid (stable). Lookup by actor label or GUID; if neither is given and exactly one landscape exists, that one is returned. Diverges from sibling Inspect* handlers (which take asset paths) because UE landscapes have no .uasset.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Actor label of the landscape. Optional. If omitted alongside guid, returns the only landscape if exactly one exists. | |
| guid | No | LandscapeGuid OR OriginalLandscapeGuid string. Optional. Either matches. |