inspect_input_mappings
Examine a project's legacy input mappings (action and axis) and detect if it uses Enhanced Input, providing essential context for gameplay code modifications.
Instructions
Dump the project's legacy UInputSettings: action_mappings (name+key+modifier flags) and axis_mappings (name+key+scale), plus a uses_enhanced_input flag that signals whether the project has migrated to the Enhanced Input system. The #1 context an LLM needs before touching gameplay code.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||