inspect_anim_montage
Extract structural properties from a UAnimMontage asset, including skeleton, play length, frame rate, blend envelope, composite sections, slot tracks, and notify events.
Instructions
Read structural properties of a UAnimMontage asset: target skeleton, play length, frame rate (rational), blend envelope (in/out times + auto-blend trigger), composite sections (with start/end times and next-section linkage), slot animation tracks, notify events. C++ handler; no new Build.cs deps (Engine module covers it). Completes the animation introspection trio with inspect_anim_blueprint and inspect_skeletal_mesh.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | UE asset path of a UAnimMontage, e.g. /Game/Animation/AM_Attack. |