inspect_project_setting
Dump editable project settings from any UDeveloperSettings subclass as JSON. Choose bulk output or filter by a single property name.
Instructions
Reflect any UDeveloperSettings subclass (RendererSettings, PhysicsSettings, InputSettings, etc.) and dump editable UPROPERTY values as JSON. Bulk mode (omit 'property') returns every editable property; single mode (pass 'property') returns just that one. Closes the gap where the LLM had no access to per-system Project Settings.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| settings_class | Yes | Full class path of a UDeveloperSettings subclass (e.g. '/Script/Engine.RendererSettings'). | |
| property | No | Optional. When supplied, return just this property's name/type/value instead of the full bulk dump. |