godot_simulate_network_conditions
Simulate network conditions like latency, jitter, packet loss, and offline mode to test application resilience.
Instructions
Inject simulated latency, jitter, and packet loss.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |