godot_create_navigation_region
Create a navigation region in Godot by specifying dimension (2D/3D), optional navmesh resource, and parent node.
Instructions
Create NavigationRegion2D or NavigationRegion3D with NavigationMesh.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |