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godot_configure_multiplayer_synchronizer

Configure a MultiplayerSynchronizer's replicated properties, spawn flags, and replication interval to control network state sync.

Instructions

Configure synced properties and replication intervals.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
paramsYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The annotations already indicate readOnlyHint=false, destructiveHint=false, and idempotentHint=false, so the safety profile is known. The description adds modest value by identifying what is touched (synced properties and replication intervals), but it does not disclose whether this overwrites existing configuration, how multiple calls interact, or whether the changes take effect immediately.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single active sentence with no filler or repetition, and the main verb 'Configure' is front-loaded. It is highly compact, though it is so terse that some clarity is sacrificed; it earns the format but not a perfect score because it omits the node context outright.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Although the schema is detailed and an output schema exists, the tool description does not mention that the changes apply to a MultiplayerSynchronizer node or that it manipulates SceneReplicationConfig. It also fails to distinguish itself from the many sibling configure_* tools. For a networked-interaction configuration tool, this one-line description leaves essential context to guesswork.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema itself provides comprehensive descriptions for fields like synchronizer_node_path, properties, clear_properties, replication_interval, and visibility_update_mode. The tool description only loosely echoes 'properties' and 'replication intervals' without adding any constraining detail, so it contributes no meaning beyond the schema. Baseline of 3 applies because the schema carries the parameter documentation.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly identifies the action as 'Configure' and names the target areas: 'synced properties' and 'replication intervals'. This is a specific, non-tautological purpose statement that points toward a MultiplayerSynchronizer. However, it does not explicitly distinguish itself from the closely related sibling 'godot_configure_multiplayer_spawner', so it stops short of full differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance about when to use this tool versus alternatives such as godot_configure_multiplayer_spawner, nor any prerequisites or selection conditions. The description only states what the tool does, not when or why to choose it, leaving the agent to infer usage entirely from the name.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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