godot_configure_multiplayer_synchronizer
Configure a MultiplayerSynchronizer's replicated properties, spawn flags, and replication interval to control network state sync.
Instructions
Configure synced properties and replication intervals.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |